﻿/* 
 *  <copyright file="ICamera.cs" company="Wesley Jowitt">
 *  
 *  SobrietyEngine: Copyright (c) 2011 Wesley Jowitt
 *  
 *  This software is distributed under a software license.
 *   * As of the creation time of this file, the license in use is the Microsoft Permissive License (Ms-PL) 
 *    * The license can be viewed at:
 *     * License.Txt in the root folder of this project
 *      * http://sobrietyengine.codeplex.com/license
 *       * http://www.microsoft.com/opensource/licenses.mspx
 *       
 *  </copyright>
 *   */

using System;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

using SobrietyEngine.Components.Graphic;

namespace SobrietyEngine.Components
{
    public interface ICamera
    {
        bool Active { get; set; }
        Viewport Viewport { get; set; }
        Vector3 Position { get;}

        Matrix GetViewMatrix();
        BoundingFrustum GetBoundingFrustum();

        BoundingSphere BoundingSphere { get; }
        Matrix ViewportScale { get; set; }

        Matrix ProjectionMatrix { get; }

        BoundingFrustum BoundingFrustum { get; }
    }
}
